DESIGN & ILLUSTRATION. 

>> CONCEPT. 

  • retro./cyber/.futurism

  • absurd://psychologic.grotesque

  • fringe./extreme/.erotic

  • transhumanist://transcendent


  profile 

 illustrator with a taste for existentialism and wires.

  • northeast. US ↔ italy based.

  • 25 y/o. grad student in classical art restoration.

  • character-focused illustration, beginner game dev.


taking constant inspiration from my interests in fashion, experiences in counterculture, and life shaped by the virtual era.reality parallel, yet not too familiar.interests of sci-fi and gaming reflected back on the page- and poured into worlds, characters, and concepts of both the fantastical and the absurd.

  luka./ he/him  

Full-scale, full-render, completed works.

Incomplete but presentable personal work.

References and concepts for character design.


commission status :


  let's work together! 

Due to time limitations and personal priority, I am currently only accepting commercial and contracted work, including (but not limited to):

  • character design.

  • key art and illustration.

  • layout and graphic design

  • generalized assets and sprites.

  • fantasy + medieval settings

  • furry + anthro

  • mecha + robotic elements.

  • fetish/kink concepts + clothing.


To discuss ideas, capacity, and pricing, just reach out! Contact via email is strongly preferred over social media.


Custom character designs and concepts, or alternative versions of existing characters.Begins at $180, and may increase based on:

  • additional versions of a character.

  • departure from standard human anatomy.

  • conceptual scale and complexity.

  • existing details and inspiration provided.

I am happy to take the reins on vague ideas, but will factor in the amount of creative work required on my end.



  DESIGN 



Not a reference sheet.


Though new to the commercial industry, I have 10+ years of experience with personal commissions.I would be thrilled to collaborate in bringing projects to life- particularly in the TTRPG & indie gaming spheres. If you have an idea beyond the scope described above, don't hesitate to reach out.


  CONTACT 


Contact via email is strongly preferred over social media.


If all is in order, I'd love to hear from you!I am somewhat selective in accepting commissions. Quality is critical to me, and I will not accept requests I know I cannot achieve, even with preparatory practice. Rejection is not a lack of interest or disdain for ideas, but rather a commitment to deliver my best work.